Radiosity Test 4
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This is a render test using v11.0m.
Used front projection mapping (fpm) and used the previously rendered background as a fpm target.
Several shadowless lights were used to match the lighting of the characters with the scene.
One klieg light with only zbuffer shadows on (diffuse and specular off) to produce shadows of character.
Multipass = 16 passes to create soft shadows of character.
Render time = 2min
Character modeled, textured and rigged by
Harun Wahab
.
Last modified on 26 July, 2004